Myself and Bradley Austin kept our skills sharp after graduation by working on a small mobile indie game called Stellar Fighter. This wave-based dual-stick shooter was set around planets where the player had to fight off hordes or drone-like enemies
We had demoed our game at various events including State of Play, Dublin and released a demo on Game Jolt.
Tasks on Stellar Fighter included.
- Creation of all art assets
- Setup of assets in Unity 5
- Creation of Audio assets